Augments
All TFT Augments in Set Set 11 organized into three tiers. Choosing the right augments can really impact the course of your game. Make sure to know how they work and the order they may appear.![bandofthieves1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/bandofthieves1.webp?v=5)
Gain 1 Thief's Gloves.
![bestfriends1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/bestfriends1.webp?v=5)
Your units that start combat only adjacent to each other gain 10% Attack Speed and 12 Armor.
![red-buff-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/red-buff-i.webp?v=5)
Your units' attacks burn their targets for 5% of their maximum Health over 5 seconds and reduce their targets' healing received by 33%.
![branching-out-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/branching-out-i.webp?v=5)
Gain a random Emblem and a Reforger now.
![buriedtreasures1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/buriedtreasures1.webp?v=5)
At the start of the next 2 rounds, gain a random item component.
![caretakers-ally](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/caretakers-ally.webp?v=5)
When you reach Level 6, gain a 2-star Tier 3 unit ⇒ Each time you level up, gain the same random Tier 3 champion
![componentbuffet](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/componentbuffet.webp?v=5)
Whenever you would get a random component, instead gain a component anvil.
![cybernetic-bulk-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/cybernetic-bulk-i.webp?v=5)
Your champions holding an item gain 200 health.
![exiles1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/exiles1.webp?v=5)
Your units that start combat with no adajacent allies gain a 25% maximum Health shield for 10 seconds.
![featherweights1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/featherweights1.webp?v=5)
Your 1 and 2 cost units gain 25% movement and Attack Speed.
![fine-vintage](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/fine-vintage.webp?v=5)
Completed items left on your bench for 4 rounds transform into Support items.
![good-for-something-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/good-for-something-i.webp?v=5)
Champions that aren't holding items have a 35% to drop 1 gold on death.
![harmacist-1-2-3-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/harmacist-1-2-3-i.webp?v=5)
Your units heal for 10% of the damage they deal, and they convert 50% of excess healing to magic damage on their next attack.
![healing-orbs-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/healing-orbs-i.webp?v=5)
When an enemy dies, the nearest allied unit is healed for 300 health.
![help-is-on-the-way](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/help-is-on-the-way.webp?v=5)
After 8 player combats, choose 1 of 4 Support items.
![iron-assets-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/iron-assets-i.webp?v=5)
Gain a Component Anvil and 2 Gold.
![item-grab-bag-1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/item-grab-bag-1.webp?v=5)
Gain 1 random completed item.
![keepers](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/keepers.webp?v=5)
At the start of combat, your units grant adjacent allies a 175 health shield for 8 seconds.
![lategamespecialist1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/lategamespecialist1.webp?v=5)
Gain 33 gold when you reach Level 9. (Can no longer be offered with Level Up! and vice versa)
![latentforge1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/latentforge1.webp?v=5)
Gain an Ornn Item Anvil after 7 player combats.
![tier1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/tier1.webp?v=5)
Every 8 damage you deal to enemy tacticians gives you 2 gold.
![missed-connections-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/missed-connections-i.webp?v=5)
Gain a copy of each Tier One champion.
![one-two-five-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/one-two-five-i.webp?v=5)
Gain 1 random component, 2 Gold, and 1 random Tier 5 champion(s).
![onetwosthree1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/onetwosthree1.webp?v=5)
Gain 1 Tier one unit, 2 Tier two units, and 1 Tier three unit.
![over-encumbered](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/over-encumbered.webp?v=5)
For the next stage, you only get 1 bench slot(s). After, get 3 item components.
![pandora](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/pandora.webp?v=5)
Round start: items on your bench are randomized (except Tactician's Crown and Spatula).
![ascension1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/ascension1.webp?v=5)
After 15 seconds, your units deal 33% more damage.
![pick-of-the-litter](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/pick-of-the-litter.webp?v=5)
Open a special shop with three free 3-cost champions. You can only pick one, but you get 2 copies of it
![pick-of-the-litter](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/pick-of-the-litter.webp?v=5)
Open a special shop with three free 4-cost champions. You can only pick one, but you get 2 copies of it
![pumpingup1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/pumpingup1.webp?v=5)
Your units gain 6% Attack Speed. Each round, increase this by 0.5%.
![recombobulator1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/recombobulator1.webp?v=5)
Champions on your board permanently transform into random champions 1 Tier higher. Gain 2 Magnetic Removers.
![risky-moves-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/risky-moves-i.webp?v=5)
Your Tactician loses 20 Health, but after 7 Player combats, gain 33 Gold.
![rolling-for-days-1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/rolling-for-days-1.webp?v=5)
Gain 9 free Shop refreshes. These Shop refreshes carry over between round.
![sharing-is-caring](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/sharing-is-caring.webp?v=5)
Combat start: You gain 1 gold and your opponent gains 1 gold.
![silver-spoon-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/silver-spoon-i.webp?v=5)
Gain 10 XP.
![bronze-ticket-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/bronze-ticket-i.webp?v=5)
Every 4 Shop refreshes, gain a free refresh.
![silver-veil](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/silver-veil.webp?v=5)
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.
![stationary-support-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/stationary-support-i.webp?v=5)
Gain a Target Dummy. In 8 player combats, equip the dummy with 1 random Support Item(s), which cannot be removed.
![sticks-and-stones](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/sticks-and-stones.webp?v=5)
Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%.
![stimpack](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/stimpack.webp?v=5)
Gain 4 components after you lose 50 player health.
![switching-gears](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/switching-gears.webp?v=5)
Gain 3 gold whenever you break your win or loss streak.
![building-an-army-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/building-an-army-i.webp?v=5)
Gain a Lesser Champion Duplicator. This happens a second time after 8 player combats.
![teaming-up-1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/teaming-up-1.webp?v=5)
Gain 1 random component and 2 random Tier 3 Units.
![golden-remover](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/golden-remover.webp?v=5)
Gain a Golden Remover and component item anvil.
![tinytitans1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/tinytitans1.webp?v=5)
Your Tactician heals 30 Health, grows larger, and has 130 maximum Health.
![triforce1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/triforce1.webp?v=5)
Your 3-cost champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.
![unifiedresistance1](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/unifiedresistance1.webp?v=5)
Combat start: Your units that share a row with at least 2 other units gain 18 Armor and 18 Magic Resist.
![young-and-wild-and-free-i](https://cdn.mobalytics.gg/assets/tft/images/hextech-augments/set11/young-and-wild-and-free-i.webp?v=5)
You can always move freely on Carousel rounds. Gain 2 gold.